It really works though, new elements are introduced at a nice rate and everything fits the theme beautifully.įirstly you bring together the fragmented members of the Greenshields, then you must find the relics that hold back the darkness. What I mean by that is you have a small army of creatures to command, a vacuum used for various things and have small puzzles to solve. The Wild at Heart, if I had to put a genre to it would be Luigi’s Mansion mixed with Pikmin slightly glazed with some Zelda sauce. This game is full of uncanny characters and they are all mysterious and wonderful. From Bird Hat Weirdo and Cat Lady Weirdo to the One-Eyed Weirdo and the Weirdo Twins. What really made me laugh about these characters is they were always introduced as “insert character trait here” weirdo and it really tickled me. Plus they are all a little kooky, which I loved. The Greenshields are a group of rag-tag characters, unseen by the world they protect and they have a list of quirks as long as your arm. What you stumble upon is an adventure to save the world, battle back the forces of darkness and reunite the Greenshields. You play, initially, as Wake, a young scallywag searching for excitement.
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